welcome to my page "games"

Monday, 23 July 2012

FEEDBACK

WHAT IS THE FEEDBACK
* One of the features video games, board games and other types of games have over traditional learning environments is the frequency and intensity of feedback.

*  Feedback in games is almost constant. In a video game the player has real-time feedback on progress toward goal, amount of life or energy left, location, time remaining, how much stuff they have in inventory and even how other players are doing.

*  In fact, often a screen or a player will flash to indicate they are in danger of being eliminated with the next wrong move.

 * Feedback in a classroom or in an online learning module…usually not so constant, predictable or helpful.

                                          TITLE GAME IS CANDY CRUSH SAGA








TYPE OF FEEDBACK IN THIS GAME


1) symbol candy red to show it will drag other sweets either left, right, top and bottom. and easier for us to get high marks.












2)  The next response is to use text, where it shows the word "sweet". this word when we dragged a lot of candy colors it will equal out the word "sweet" which shows you succeed.








 3) it will leave a sweet brown, indicating that we choose between a candy that was on the edge of the chocolate then we drag, it will go to all that candy is in the area of the same color.








4)  we have to drag candy red to the right to purple sweets be completed and the player was able to score.






 


   

Monday, 9 July 2012

TASK 3: CHOOSE A GAME YOU DISLIKE AND ANALYSE ITS GAMEPLAY TYPE.

THE GAME THAT I DISLIKE
TYPE OF GAME : MINESWEEPER

I chose this game because I thought it was boring and every time I play this game I never win keeps losing, losing and losing. besides, I think this game is less well received.

TASK 2: NAME ONE OF YOUR FAVOURITE GAMES AND ANALYSE WHY DID YOU (burbble safari) .


While Ruby Blast is the new hotness on Facebook and Zynga.com, Zynga is hoping that you'll still play Bubble Safari, the company's bubble-popping adventure on Facebook, and it's willing to pay to make sure you do. If you're a CastleVille player, there's a new promotion available to you that will allow you to win up to 25 Exploration Crystals for reaching different stages in Bubble Safari.

The Exploration Crystals are given out in three waves, meaning that you'll need to continue playing Bubble Safari for a lengthy amount of time to actually win all 25 of them. You'll earn batches of Crystals for reaching Regions 2, 3, and 5 in Bubble Safari, which sounds deceptively simple. Factor in the fact that each region contains multiple levels, and that you'll be limited by energy use along the way and you have a promotion that's much easier to complete on paper than in practice. Still, if you're up to the challenge, know that you'll have ample rewards waiting for you in CastleVille when you return.


I choose this game because I think this game suitable for all groups and it is generic. besides, the game is substantially affected by the example of how we enter the breaking ball and the game is very exciting to me.


 rules
* We must follow the given time and balls provided.
* If we fail to shoot balls arranged on top and give the ball to the finish, we must revert to the game so successful.
* We need to shoot at the target so that it is easy to solve.
* If we can spend on all the balls we get to the next level.



goal
If you've already completed the standard cross-promotional activity between Bubble Safari and CityVille to receive your free bundle of Zoning Permits, you now have another Bubble Safari activity waiting for you in your city: a full set of Bubble Safari goals that will unlock some new themed items in your town. Here's a complete guide to finishing these goals off!

Get Awesome Rewards!
  • Ask friends for 15 Bananas
  • Place the Bubble Safari Monkey
  • Complete Level 6 in Bubble Safari

For completing this goal, you'll increase your max population by 250 citizens, and will receive an upgrade to the Bubbles statue, along with five energy and 2,000 coins.

feedback

* We get the highest marks
* We feel satisfied and want to play this game again because we try to think strategically and organize how to solve them.
* We are addicted when playing this game and it can relieve stress.




 

TASK 1 : CHOOSE OF YOUR FAVOURITE GAMES AND DISSECT THE GAMES ACCORDING TO ITS STRUCTURAL ELEMENTS


 
Purble Pairs, represented by the schoolhouse at the left of Purble Place, offers an environment for children to practice pattern recognition. The object is to clear the tableau in the fewest number of turns. A sneak peek bonus allows the player to expose all remaining cards for a couple of seconds, but every card exposed in this way is counted as a turn. As the skill level progresses, the game becomes timed, the grid size increases, and more similar pictures are used. The Beginner level has one 5x5 grid, Intermediate has two 6x6 grids, and Advanced has four 8x8 grids to solve per game. In addition to a joker that automatically finds another match of an exposed card, numerous special pairs are present in the higher levels: such as a card of the icing machine in Comfy Cakes that shuffles the board when paired, a clock that adds more time to the timer, and a Master Chef that automatically finds and matches pairs of cards containing cakes








Purble Place: rules and basics

Comfy Cakes

Picture of the game Comfy Cakes from Purble PlaceComfy Cakes
This game puts you in Chef Purble's bakery. Your job: to fill an order for a batch of cakes.
The bakery's customers are very particular, so you'll need to make the cakes with the correct combination of shapes, batters, fillings, decorations, and icing. Oh, and work fast because the cakes never stop coming!

Purble Shop

Picture of the game Purble Shop from Purble PlacePurble Shop
This game tests your powers of deduction. The goal: to make your Purble's face match the mystery Purble behind the curtain. Choose hair, eyes, nose, and lips from the shelves, then learn how many—but not which—features you got right!

Purble Pairs

Picture of the game Purble Pairs from Purble PlacePurble Pairs
This goal of this game is to find all the identical pictures before time runs out. Flip a tile to reveal a picture, then try to find its match. Use a "sneak peek" token to get a glimpse of the whole board.

 
goal
we can think how to solve because it has the three fractions.
to attract the children because the game is embedded to some extent on the knowledge in education as well as to promote this game in public.

feedback
if we can solve it, we are satisfied and we can score the highest.
but if not, we feel like trying and keep trying and keep trying the spell of the game is easy to resolve.

rules
we must follow the rules as time prescribed
besides, we should follow the steps so that the game runs smoothly.
we should follow in time for when we run out of time because we have to repeat the game again